Limit Break is hiring a Staff Unity Engineer to play a pivotal role in developing our mobile game experiences. In this remote position, you will be instrumental in shaping the technical direction and building robust gameplay systems.
What You'll Do
- Architect, design, and implement core gameplay systems and features using Unity
- Lead technical initiatives to improve performance, stability, and code quality
- Collaborate with cross-functional teams including artists, designers, and other engineers
- Mentor and guide other engineers, fostering best practices
- Optimize game performance across a range of mobile devices
What We're Looking For
- Proven expertise with 8+ years of professional game development experience
- Deep knowledge of the Unity engine and C# programming
- Strong experience with mobile game development, optimization, and deployment
- Ability to design and implement complex, scalable game systems
- Excellent communication skills and experience working in a distributed team
Work Mode
This is a remote position open to candidates in the United States, Taiwan, Singapore, Spain, San Francisco, California, Bangkok, Australia, Korea, Kuala Lumpur, and Poland.
Limit Break is an equal opportunity employer.


