Responsibilities
- Asset licencing: Licence existing works from your personal/ studio archives for a flat fee
- Technical processing including rendering, layering, and preparing these files to our data specifications
- In some cases, making variations to scenes and re-rendering
Requirements
- Experience as a 3D, Technical or VFX Artist or Compositor in games, film or digital production
- Experience with Unreal Engine, Unity & Houdini, Maya / Blender / Cinema4D and similar
- Expertise in rendering, lighting and texturing
- Comfortable using technical workflows and tools
- Existing assets for licensing, with scenes separated into coherent, compositable layers
Nice to Have
- Experience in the Gaming industry
- Elements including depth, albedo, shading, gloss, cryptomat
- Complex occlusions, atmospherics and crowd dynamics
Benefits
- Competitive pay rates
- Flexible hours
- Ability to work from home
Work Arrangement
Remote (Worldwide)
Additional Information
- This is a 'bench' model: verification grants eligibility for high-level research tasks based on project demand and profile matching.
- Flexible, ad hoc work from home.
- Must be new to Prolific to sign up successfully.
- If already have a Prolific account, do not register again — update profile instead.