Responsibilities
- Modify, integrate, mix, and fine-tune music assets for optimal in-game performance.
- Construct responsive and adaptive music layers using composer-provided source material.
- Implement audio systems using Unreal Engine 5 and Audiokinetic Wwise tools.
- Work closely with composers and sound designers to align music integration with creative goals.
- Design and develop original music systems that enhance gameplay and storytelling.
- Create audio prototypes for game mechanics, test new features, and record design solutions.