Jakarta Remote (Global) Full-time

Tripledot Studios is hiring a Technical Artist

Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others. We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we’re just getting started. The role is working within our studio: Ludios About Ludios Ludios takes its name from the Latin, it means "The Game People". Led by Eyal, one of the co-founders of Tripledot Studios, and some of the most experienced people in mobile games, we are a studio that makes and publishes our own casual, free-to-play mobile games. Our team is based across APAC, with the majority of our development happening in Jakarta and Melbourne. We are data-driven, creative, and genuinely passionate about the industry we work in. Right now, we are working on a number of exciting projects, including one built around a globally recognised IP, alongside several original titles we are equally excited about. If crafting games and reaching millions of players is what gets you out of bed, we would love to hear from you. Role Overview As a Technical Art Implementor, you'll play a key role in bringing our artists' creations to life in Unity. You'll ensure the seamless integration of both 3D and 2D art assets. Key Responsibilities - Implement 3D and 2D art assets into Unity with an eye for maintaining the artist's original vision. - Implement a functional basic UI layout and animation/tweens in Unity - Collaborate closely with artists and developers to resolve any technical issues that arise during asset implementation - Optimize assets to ensure the best balance of visual quality and performance within the game engine. - Participate in reviews and iterations of art assets, providing and receiving feedback in a constructive manner. - Handle visual bug fixing and be mindful of bug-prone implementation decisions. - Handle asset management support for the rest of the art team. Required Skills, Knowledge, and Expertise - Intermediate understanding of Unity, specifically about Unity UI features (canvas and animator), Photoshop, and Blender. - Basic in Unity C# scripting - Experience in making or modifying Unity components to support the art team in implementing assets. - Experience in improving pipelines and analyzing bottlenecks would be a plus. - Ability to create visual effects using Unity Particle System & Shader Graph knowledge. - A keen eye for visual aesthetics and detail. - Ability to communicate effectively within a team setting. - An understanding of optimization techniques for game performance. - Passion for games and a keen interest in the game development process.
Job Details
Location Jakarta
Work mode Remote (Global)
Employment Full-time
Department Ludios
Category other
Posted 2 months ago
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About company
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We believe the future of mobile gaming lies at the intersection of creativity and data. At Tripledot Group, we bring together exceptional studios and equip them with the data, tools, and support they need to create the next generation of global hits.

Our vision is bold: to lead the world in data-driven game creation, where every decision is powered by insight and every game has the potential to be a breakthrough success.

Tripledot Studios is one of the world's fastest-growing mobile game developers, recently completing an $800 million acquisition of AppLovin's mobile games studio portfolio, welcoming ten new studios into its family.

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