Responsibilities
- Integrate 2D and 3D artwork into Unity, preserving the intended artistic style and direction.
- Set up basic UI layouts and implement animations or tweens within Unity scenes.
- Work closely with art and engineering teams to troubleshoot technical challenges during asset integration.
- Improve asset efficiency to balance visual quality with optimal game engine performance.
- Engage in art review cycles, offering and accepting feedback to refine asset quality.
- Identify and resolve visual bugs, avoiding implementation methods prone to errors.
- Support the art team with asset organization and management workflows.
Work Arrangement
Remote (Worldwide) — Jakarta, Melbourne