Paris, Île-de-France, France On-site Employment

Genesis AI is hiring a Rendering Engineer

About the Role

Genesis AI is hiring a Rendering Engineer to support the development of our rendering pipeline for training robotics and physical AI models. You will collaborate with a fast-moving, interdisciplinary team working at the intersection of computer graphics and robotics.

What You'll Do

  • Support the development of our rendering pipeline used for training robotics and physical AI models.
  • Help design and implement interfaces between rendering components, physics simulation, and 3D assets.
  • Assist in building tools and infrastructure for large-scale robotics simulation, training, and evaluation.
  • Experiment with rendering techniques—including physically-based rendering (PBR), real-time optimization, and lightfield methods—to improve realism and reduce the sim-to-real gap.

What We're Looking For

  • Strong interest in computer graphics, rendering, robotics, or simulation.
  • Solid programming fundamentals and eagerness to learn complex systems.
  • Experience with C++ and HLSL through coursework, projects, or internships.
  • Familiarity with rendering concepts (e.g., shaders, lighting, meshes, cameras) from classes or personal projects.
  • Ability to take ownership of well-scoped tasks and learn independently with mentorship.
  • Eligibility to work in Europe—this internship is based in Paris.

Nice to Have

  • Exposure to game engines or rendering frameworks (e.g., Unreal Engine, Unity, OpenGL, Vulkan).
  • Experience with GPU programming (compute shaders, vertex shaders, fragment shaders, CUDA) through academic or personal work.
  • Coursework or projects involving physics simulation, robotics, or 3D graphics.
  • Familiarity with modern rendering techniques such as ray tracing, path tracing, or real-time global illumination.

Technical Stack

  • C++
  • HLSL
  • Unreal Engine
  • Unity
  • OpenGL
  • Vulkan
  • CUDA

Team & Environment

You will join a fast-moving, interdisciplinary team working at the intersection of graphics and robotics.

Work Mode

This role is onsite in Paris.

Required Skills
C++HLSLUnreal EngineUnityOpenGLVulkanCUDAComputer GraphicsRenderingShadersLightingRoboticsSimulation
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About company
Genesis AI

AI technology company focused on developing foundation models for physical and robotic systems

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Job Details
Department Engineering
Category other
Posted 14 days ago