Responsibilities
- Contribute to the creation and refinement of rendering systems used to train robotics and physical AI models
- Design and integrate interfaces linking rendering modules, physics engines, and 3D asset pipelines
- Develop tools and foundational systems for large-scale robotic simulation, training workflows, and performance evaluation
- Test and apply rendering methods such as physically-based rendering, real-time optimizations, and lightfield techniques to enhance visual fidelity and reduce simulation-to-reality discrepancies
- Work collaboratively within a dynamic, cross-disciplinary team focused on the convergence of computer graphics and robotics
Work Arrangement
Remote (City/Region)
Other
- Applicant must be eligible to work in Europe
- The internship position is located in Paris