At nDreams, we are looking for a motivated Junior Character Artist for a 12-month Fixed-Term Contract. You will grow your 3D character creation skills by supporting our character art team, modeling and texturing assets under guidance for a variety of projects.
What You'll Do
- Model and texture 3D characters based on concept art.
- Collaborate with rigging and animation teams for integration.
- Apply feedback to improve and iterate on assets.
- Maintain consistency with the project’s visual style.
- Optimize models for performance.
- Assist with documentation and asset organization.
- Stay up to date with tools and techniques in character art.
What We're Looking For
- At least 1 year of professional experience in Character Art.
- Basic proficiency in Maya, ZBrush, and Substance Painter.
- Understanding of anatomy, form, and topology.
- A portfolio showcasing character art fundamentals.
- Willingness to learn and take constructive feedback.
- Good communication and teamwork skills.
Nice to Have
- Interest in stylized or narrative-driven character design.
- Exposure to Marvelous Designer or similar tools.
Technical Stack
- Maya
- ZBrush
- Substance Painter
- Marvelous Designer
Team & Environment
You’ll work closely with senior artists and other departments.
Benefits & Compensation
- Flexible hours
- Duvets days
- Your birthday off
- Dedicated personal development time and support
- Regular socials
- Excellent holiday offering
- Pension scheme
- Health insurance
- Life cover
- Competitive compensation dependent on experience
Work Mode
This role is remote within the UK.
We believe the best workplaces and games are created by diverse, happy and safe teams. We're committed to building a culture centred on respect, wellbeing and balance, and it's crucial we make our games and industry more accessible to underrepresented communities.


