405 Av. Ogilvy, Montréal, QC H3N 1M3, Canada Hybrid Full-time

People Can Fly is hiring a Concepteur technique narratif/ Technical Narrative Designer

Requirements

  • 2+ years of professional experience in game design, quest design, or technical narrative design.
  • Experience contributing to at least one shipped title (AAA or high-end Indie).
  • Proficiency in scripting and working within game engines (e.g., Unreal, Unity, or proprietary engines).
  • Demonstrated experience implementing narrative structures, cinematics, gameplay moments, and dialogue systems.
  • Familiarity with narrative pipelines, including VO integration and cinematic triggers.
  • Strong problem-solving skills with the ability to debug logic-heavy scripts.
  • Effective communication skills to collaborate with programmers and artists.

Nice to Have

  • Basic knowledge of C#, Lua, or Python.
  • Experience with cinematic timeline tools (e.g., Unreal Sequencer).
Required Skills
C#LuaPython
About company
People Can Fly
People Can Fly is one of the leading independent AAA game development studios. Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. As one of the most experienced Unreal Engine studios in the industry, we continue to expand on our expertise and push the boundaries of what’s possible in game development.
All jobs at People Can Fly Visit website
Job Details
Department Design
Category other
Posted 3 months ago