Cloud Chamber Montreal is looking for a Visual Effects Team Lead to pioneer the visual effects for our next project. You will lead the creation, implementation, and optimization of high-fidelity real-time VFX for BioShock 4, mentoring a team to bring a richly imagined universe to life.
What You'll Do
- Design, prototype, and implement real-time visual effects for environment, gameplay, cinematic, and character systems using Unreal Engine 5 and Niagara.
- Refine the artistic style and quality level of VFX, aligning with the game's creative vision.
- Develop, document, and maintain efficient VFX pipelines, including asset workflows, optimization guides, and integration standards.
- Collaborate with technical art and programming teams to diagnose and optimize effects across multiple platforms.
- Establish best practices for asset creation, shader usage, and GPU/CPU performance and memory.
- Lead, mentor, and provide feedback to a team of VFX artists, fostering their growth and high-quality production.
- Partner with departments like Environment, Animation, Lighting, Audio, and Design to seamlessly integrate VFX into gameplay.
- Act as the primary point of contact for all VFX-related topics, guiding interdisciplinary discussions.
What We're Looking For
- 8+ years in game development, with at least 3 years in a senior or team lead role.
- Experience shipping one or more AAA titles (console or PC) from conception to launch, recognized for high visual fidelity or technical effect complexity.
- Bachelor's degree in art or equivalent professional experience.
- Over 5 years of professional VFX experience in video games, with at least one shipped AAA title as a senior artist or team lead.
- Expert knowledge of Unreal Engine 5, including Niagara, Material Editor, Sequencer, and Blueprint integration.
- Strong understanding of real-time pipelines, performance budgets, and optimization techniques.
- Mastery of timing, movement, and visual storytelling principles to design effects that enhance player immersion.
- Professional experience with particle simulation and dynamic materials.
- Mastery of the French language.
- Mastery of the English language to collaborate effectively with US-based teams.
Technical Stack
- Unreal Engine 5
- Niagara
- Material Editor
- Sequencer
- Blueprints
Team & Environment
You will lead a team of VFX artists, driving quality and mentorship within the discipline.
Work Mode
This role follows a hybrid work model and is based in Montreal, Quebec, Canada.
Cloud Chamber is an equal opportunity employer, committed to providing reasonable accommodations to qualified individuals with disabilities.





