About the Role
The role involves combining artistic skill with programming knowledge to build efficient pipelines and solve complex visual challenges in interactive media projects.
Responsibilities
- Develop and optimize 3D assets for real-time rendering environments
- Collaborate with engineers and artists to implement visual features
- Create and maintain tools to streamline art pipelines
- Troubleshoot technical issues across modeling, animation, and rendering systems
- Ensure visual consistency across platforms and devices
- Write and maintain clear technical documentation
- Support rigging, skinning, and animation systems
- Improve asset performance for memory and speed efficiency
- Work closely with design teams to realize artistic vision within technical constraints
- Evaluate and integrate new software and workflows
- Assist in setting technical standards for 3D content creation
- Optimize shaders and materials for real-time applications
- Debug rendering artifacts and graphical glitches
- Contribute to the development of custom pipelines and automation scripts
- Participate in cross-disciplinary reviews and planning sessions
- Maintain compatibility between DCC tools and game engines
- Support version control practices for art and code assets
- Refine workflows to reduce iteration time
- Assist in onboarding and mentoring junior team members
- Stay current with industry trends and emerging technologies
Nice to Have
- Experience with virtual production techniques
- Knowledge of Houdini or other procedural tools
- Background in film or broadcast animation pipelines
- Familiarity with AR/VR development
- Experience with performance capture data
- Understanding of linear algebra and 3D math concepts
- Contributions to open-source tools or plugins
- Experience in team leadership or mentorship roles
Compensation
Competitive salary based on experience
Work Arrangement
Hybrid
Team
Small, agile team focused on innovation and rapid prototyping
What We Value
- Creative problem solving
- Ownership of technical and artistic outcomes
- Clear communication across disciplines
- Willingness to experiment and iterate
Technology Stack
- Unreal Engine 5
- Maya
- Substance Painter
- Python
- Perforce
Available for qualified candidates