Responsibilities
- Collaborate with the Art Director, Mathematicians, and Game Producer to conceptualize creative aspects of the game project and actively support development teams.
- Work with a blueprint of game rules created by concept designers and mathematicians, focusing on game flow and presentation to transform it into a complete slot game and fully realize the game concept.
- Own and create a detailed Game Design Document that is easily understandable for all key stakeholders.
- Create mock-ups that development teams use as a basis for their work.
- Develop concepts and designs that the Graphical department will use as a foundation for their work.
- Create and edit in-game texts and rules.
- Design the visual aspects of the game in cooperation with the Art Director.
- Design the presentation logic of game events with best UX practices, including clarity of events, cause-and-effect logic, highlighting important game moments, and in-game text communication.
- Support Sound Design to ensure a consistent audio-visual game experience.
- Document the game design clearly to support development, art creation, and production, and ensure compliance with known regulations.
- Oversee the game vision throughout development by effectively communicating with development and art teams to ensure the design is implemented as intended, and with the Math/Concept Team to ensure game rules are upheld.
- Assist teams in fine-tuning the visual and UX game experience during development.
- Assist Marketing and Game Producers in communicating the game's strong points to ensure effective marketing communication.