GB - Dundee, United Kingdom; GB - London, United Kingdom; GB - United Kingdom; IE - Dublin, Ireland; IE - Ireland; PT - Portugal Hybrid

Scopely is hiring a Staff Engineer, Client

About the Role

About the Role

Role details below.

Responsibilities

  • Design and implement new features in our core technologies, working collaboratively with other stakeholder teams to understand requirements and identify the best technical solutions
  • Propose and implement improvements to our development processes, workflows and tools to increase efficiency, quality and throughput
  • Conduct pair programming, code reviews, 1-1’s and knowledge-sharing sessions to enhance skills and build a strong development culture
  • Work closely with QA to resolve bugs and deliver high-quality code for testing, contributing directly to the code base
  • Be the quality gate for all code that goes into our core technologies. Write clean, efficient and optimized code
  • Work with stakeholders to figure out and implement the best alternative technical solutions

Requirements

  • Experienced professional being part of a development team working on gameplay development with the Unity engine
  • Familiarity with software development methodologies such as Agile and Scrum
  • Excellent experience working with multiple stakeholders in the development process, being able to understand their goals and deliver/evaluate various tech solutions
  • Knowledge of software engineering best practices and trends
  • Strong technical skills and experience in at least one of the following areas: game engines, rendering engines, networking, physics, AI, and audio
  • Excellent programming skills in C#
  • Experience with version control, build tools and deployment pipelines
  • Strong analytical, problem-solving skills, communication and collaboration skills to work effectively with cross-functional teams
  • Adept at communicating with both technical and non-technical audiences

Nice to Have

  • Experience with automated testing and continuous integration
  • Experience with cloud technologies and services for game development
  • Familiarity with other game engines such as Unreal
  • Experience with graphics programming, including shaders
  • Knowledge of game design principles and user experience

Additional Information

  • The role is for an unannounced Strategy/MMO title in early development phase.
  • Position is based in Spain, Ireland, Portugal, or the UK.
  • Work model is hybrid/remote.
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About company
Scopely
Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences. They create, publish, and live-operates immersive games that empower a directed-by-consumer™ experience across multiple platforms.
All jobs at Scopely Visit website
Job Details
Category other
Posted 2 hours ago