Los Angeles, California, United States Employment USD 160,000 - 200,000 Yearly

That's No Moon Entertainment is hiring a Senior Build Engineer

About the Role

That's No Moon Entertainment, an independent studio of storytellers creating narrative-driven games, is looking for a Senior Build Engineer with deep Unreal Engine experience. You will own the architecture, roadmap, and operational excellence of the studio’s build infrastructure, partnering closely across teams to deliver reliable, scalable pipelines that enable shipping at the highest level.

What You'll Do

  • Run, maintain, and optimize CI/CD build system environments, specifically Unreal Engine Horde and Jenkins.
  • Migrate legacy pipeline workflows from Jenkins to UE Horde.
  • Deploy and manage standardized Horde pipeline jobs for building on multiple platforms (PC, PS5, XBOX).
  • Configure, fix, and enhance build pipelines for optimal reliability and performance.
  • Automate build and pipeline processes using scripting languages such as Python, PowerShell, and Bash.
  • Proactively monitor system performance, identify bottlenecks, and implement solutions.
  • Create and maintain comprehensive documentation and standard methodologies for build system usage.
  • Collaborate closely with Perforce specialists to ensure flawless integration between build systems, tools, and source control.
  • Provide guidance, training, and support for teams using the Horde build system.

What We're Looking For

  • 5+ years in build engineering, tools engineering, or CI-focused roles.
  • 2+ years directly supporting Unreal Engine projects with Perforce.
  • At least one shipped or late-stage Unreal project where you owned or were the primary operator of the build system.

Nice to Have

  • Experience with additional build solutions such as TeamCity and Jenkins.
  • Familiarity with Agile, DevOps, or Continuous Integration environments.
  • Experience with distributed compilation platforms such as Incredibuild and/or Unreal Build Accelerator.
  • Experience with virtualization and containerization, specifically Docker.

Technical Stack

  • Unreal Engine, Horde, Jenkins, Perforce
  • Python, PowerShell, Bash
  • TeamCity, Incredibuild, Unreal Build Accelerator, Docker

Benefits & Compensation

  • Compensation: $160,000 - $200,000
  • Medical, dental, vision insurance
  • 401(k) match
  • Flexible PTO
  • Supplemental life and disability insurance

That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.

Required Skills
Unreal EnginePerforcePythonPowerShellBashJenkinsTeamCityHordeIncredibuildUnreal Build AcceleratorCI/CDBuild EngineeringTools Engineering
Freelancing without stability?

Get steady projects, keep your freedom

Iglu connects you with international clients and handles contracts, payments, and admin. You get consistent work and flexibility — no more chasing invoices or worrying about gaps.

Consistent client projects
Contract & payment management
Flexible work schedule
Revenue-sharing compensation
See open positions
Work from anywhere
About company
That's No Moon Entertainment

An independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, our shared vision is to create the future of AAA experiences.

Visit website
Job Details
Department Engineering
Category infrastructure
Posted 14 days ago