Novato, California, United States Hybrid Employment USD 108,900 - 161,160 Yearly

Cloud Chamber is hiring a Senior AI Engineer

About the Role

2K is hiring a Senior AI Engineer to join the development team for BioShock 4. In this role, you will be responsible for crystallizing the ambition of tying AI and storytelling together, supporting several AI systems, and bringing AI Archetypes to life. You will collaborate with an engaged team to push the state of the art and experiment with unproven ideas.

What You'll Do

  • Iterate and polish existing AI Systems and Archetypes.
  • Bring new Archetypes into existence.
  • Take confident ownership over the architecture and implementation within the systems of your domain.
  • Work on implementation and maintenance of AI behavior tree and associated systems.
  • Focus and help plan for ensuring all AI Systems and Archetypes operate performantly and within memory budgets.
  • Improve design-facing tools for authoring and scripting combat encounters.
  • Create and maintain technical documentation.
  • Review the work of other engineers and share expertise in your area of knowledge.
  • Work closely with Design, Animation, Audio, VFX, and Art departments to support and finalize implementations for core AI systems.
  • Help bring new AI Archetypes into realization and work to flush out and finalize existing ones.
  • Share ownership of systems and archetypes and collaborate with engineering leadership to shepherd them to ship.
  • Push our conception of what is possible in this arena, advancing ambition and building it.

What We're Looking For

  • 5+ years industry or related experience.
  • Worked in an AI for video games programming role.
  • Used Unreal Engine in a professional capacity for scripting Basic AI Systems.
  • Used UE5 AI Debugging Tools and Rewind Debugger.
  • Strong math skills.
  • Strong C++ experience.
  • Developed for current gen AAA consoles.

Technical Stack

  • Unreal Engine
  • C++

Team & Environment

You will collaborate closely with Design, Animation, Audio, VFX, and Art departments.

Benefits & Compensation

  • Compensation range: $108,900 to $161,160 per year.
  • Strive to make BioShock games that move people: evocative, immersive, and meaningful experiences.
  • Work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
  • Uphold Cloud Chamber’s core values, contributing to a positive and respectful company culture while striving for excellence.

Work Mode

This role is hybrid, with locations in California and Quebec.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment.

Required Skills
Unreal EngineC++AI ProgrammingGame AIUE5 Debugging ToolsRewind DebuggerMathematics
Got hired remotely?

Get paid like a professional

Remote clients expect company invoices, not personal PayPal requests. Glopay forms an EU partnership that makes you look legitimate while you stay independent.

Professional invoices with EU company details
Compliance handled automatically
Withdraw to any bank account
Income reports for easy tax filing
Create free account
Free signup • 5 min setup
About company
Cloud Chamber

Cloud Chamber is a game development studio striving to make BioShock games that move people: evocative, immersive, and meaningful experiences.

Visit website
Job Details
Department Software Development
Category other
Posted 14 days ago