Montreal or Novato Hybrid Employment

Cloud Chamber Montreal is hiring a Senior AI Engineer

About the Role

Cloud Chamber Montreal is looking for a Senior AI Engineer to join the development team for BioShock 4. You will be responsible for pushing the development of ambitious AI systems and archetypes that deeply integrate with storytelling. This role focuses on crystallizing that ambition, owning systems architecture, and bringing new AI concepts to life through close collaboration.

What You'll Do

  • Collaborate with the team to iterate and polish existing AI Systems and Archetypes.
  • Bring new AI Archetypes into existence and finalize existing ones.
  • Take confident ownership over the architecture and implementation within your domain.
  • Implement and maintain AI behavior trees and associated systems.
  • Ensure all AI Systems and Archetypes operate performantly and within memory budgets.
  • Improve design-facing tools for authoring and scripting combat encounters.
  • Create and maintain technical documentation.
  • Review the work of other engineers and share your expertise.
  • Work closely with Design, Animation, Audio, VFX, and Art to finalize core AI systems like Combat Management and Perception.
  • Share ownership of systems and collaborate with engineering leadership to shepherd them to ship.
  • Push the conception of what is possible, advancing our technical ambition.

What We're Looking For

  • 5+ years of industry or related experience.
  • Experience in an AI for video games programming role.
  • Professional experience using Unreal Engine for scripting Basic AI Systems.
  • Experience with UE5 AI Debugging Tools and the Rewind Debugger.
  • Strong math skills.
  • Strong C++ experience.
  • Development experience for current-gen AAA consoles.
  • For candidates located in Quebec: Proficiency in French is required.
  • For candidates located in Quebec: Proficiency in English is required to collaborate with US-based teams.

Technical Stack

  • Unreal Engine
  • C++

Team & Environment

You will collaborate closely with Design, Animation, Audio, VFX, and Art departments to support and finalize implementations.

Work Mode

This is a hybrid position based in Montreal, Quebec.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment.

Required Skills
Unreal EngineC++AI ProgrammingGame DevelopmentMathematicsDebuggingUE5 AI Debugging ToolsRewind DebuggerScripting
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About company
Cloud Chamber Montreal

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits.

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Job Details
Department Software Development
Category other
Posted 14 days ago