Mexico City or Mexico Remote (Global) Employment MXN 360,000 - 396,000 Monthly

Liquid Development is hiring a Lighting Artist

About the Role

Liquid Development is looking for a Lighting Artist to join our team for upcoming projects. You will craft lighting to define mood and guide players, working from start to finish on environments within a supportive, experienced team creating AAA titles.

What You'll Do

  • Craft, place, and adjust light sources to achieve the desired mood, tone, and atmosphere across varied environments.
  • Set up lighting rigs, manage light bakes, optimize for performance, and handle volumetric lighting.
  • Collaborate with level designers and environmental artists to guide player attention and ensure visual consistency.
  • Identify project needs and communicate them effectively to leads and managers.
  • Apply color grading, bloom, and other screen-space effects to enhance the final look.
  • Ensure high visual quality within the technical constraints of the target hardware.

What We're Looking For

  • A strong portfolio or demo reel showcasing recent lighting work for video games (submission required for consideration).
  • 2+ years of professional experience as a Lighting Artist in the video game industry.

Nice to Have

  • Experience with proprietary engine lighting pipelines outside of Unreal Engine and Unity (e.g., Frostbite).
  • Experience with Maya, Houdini, and Unreal Engine.

Technical Stack

  • Maya
  • Houdini
  • Unreal Engine

Benefits & Compensation

  • Compensation: 30,000 MXN to 33,000 MXN gross per month.
  • Work alongside dynamic individuals in the gaming industry.
  • Opportunities for upward career growth.
  • Work Fully Remote.
  • Medical, Dental, and Vision benefits (US only).
  • Voluntary Long-term and Short-term Disability (US only).
  • 401K with company match (US only).

Work Mode

This is a fully remote position for candidates based in the Americas, with a noted focus in Mexico and Mexico City.

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy.

Required Skills
MayaHoudiniUnreal EngineLightingPortfolio CreationDemo ReelVideo Game Industry3D Art
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About company
Liquid Development

Largest outsourcing art studio in North America. Produces work at the forefront of modern game production and has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises.

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Job Details
Department Software Development
Category other
Posted 14 days ago