Farnborough, England, United Kingdom Remote (Country) Employment

nDreams is hiring a Gameplay Designer - Studio Elevation (Remote within the UK)

About the Role

We're seeking an innovative and analytically-driven Gameplay Designer to elevate the interactive experience of our game environments. This exceptional opportunity welcomes a professional with deep insights into player dynamics, rhythm, and interactive elements to develop compelling, responsive gameplay within immersive digital worlds. As a Gameplay Designer, you'll collaborate seamlessly with design, programming, and artistic teams to conceptualize, execute, and refine gameplay mechanisms that deliver exceptional player engagement. Your role will encompass diverse aspects including combat dynamics, player movement, feedback loops, and progression systems, ensuring each mechanical component supports the overarching game vision. The rundown: - 12-month fixed term contract - Full time (37.5 hours per week) - Fully remote within the UK - Salary is competitive and dependent on experience Key responsibilities: - Conceptualize and prototype interactive gameplay frameworks, mechanics, and features - Coordinate with programmers and artists to develop and refine gameplay components - Fine-tune gameplay balance for optimal player satisfaction - Generate and maintain comprehensive design documentation - Partner with quality assurance to diagnose and resolve gameplay inconsistencies - Participate in playtesting and integrate feedback into design enhancements - Synchronize gameplay systems with narrative tone and pacing - Develop tools and workflows to optimize design efficiency - Advocate for exceptional player experience throughout development cycle Requirements: The skills you'll need: - Possesses 2–4 years of professional experience in gameplay or systems design - Demonstrates profound understanding of game mechanics and player interaction - Experienced with game engines like Unity or Unreal - Capable of rapid prototyping using scripting or visual development tools - Adaptable in cross-disciplinary collaborative environments - Exhibits superior communication and documentation capabilities - Maintains a robust portfolio showcasing designed gameplay systems - Proven experience with combat and artificial intelligence frameworks The nice to haves: - Understanding of level design principles - Familiarity with narrative-driven gameplay - Unreal sequencer experience We are nDreams – pioneers of groundbreaking virtual reality gaming experiences. Our portfolio includes innovative titles like Ghostbusters: Rise of the Ghost Lord, Synapse, and Phantom: Covert Ops. We've transformed from a modest independent studio to a global VR development leader, balancing ambitious projects with personalized team dynamics. We are committed to cultivating diverse, supportive, and inclusive work environments. Our core values emphasize respect, well-being, and professional balance. We actively work to make our industry more accessible and representative. We encourage candidates to bring their authentic selves to our organization. Accommodations for interview processes are available upon request. Contact [email protected] for specific requirements. Our comprehensive benefits include flexible scheduling, additional personal days, birthday leave, dedicated professional development support, competitive holiday packages, pension schemes, health insurance, and life coverage. Apply for this job

Required Skills
Game Engine (Unity/Unreal)Gameplay Mechanics DesignPrototypingSystems DesignPlayer ExperienceAI SystemsCombat DesignScriptingGame BalancingCross-disciplinary Collaboration
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About company
nDreams

Creators of some of the world’s most immersive VR games, including Ghostbusters: Rise of the Ghost Lord, Synapse, and Phantom: Covert Ops. A leading VR developer combining ambitious projects and global scale with a personal, caring touch.

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Job Details
Category design
Posted 4 months ago