London, England, United Kingdom Remote (Global) Contract

Unknown Company is hiring an Audio Designer - Talent Pool (EU)

About the Role

Side is seeking applications for its Audio Designer Talent Pool. This is not an active opening, but an opportunity to join our network for future co-development project roles. You would be responsible for designing and implementing audio systems that enhance gameplay and storytelling in our projects.

What You'll Do

  • Design and implement dynamic audio systems and soundscapes to enhance gameplay and storytelling.
  • Collaborate with game designers, artists, and programmers to define audio requirements and integrate assets effectively.
  • Record, edit, and mix high-quality sound effects and voice-over content.
  • Create and manage audio assets using middleware tools.
  • Implement spatial audio, adaptive music systems, and sound design elements to support an immersive experience.
  • Debug and optimize audio for performance across multiple platforms.
  • Provide innovative audio solutions to creative challenges in gameplay and narrative.
  • Maintain consistency in audio quality and style across all aspects of the project.

Technical Stack

  • Wwise
  • FMOD

Team & Environment

You'll collaborate closely with game designers, artists, and programmers.

Work Mode

This talent pool is for roles with a global work mode, open to candidates based in the EU.

Required Skills
WwiseFMODAudio DesignSound DesignGame AudioAudio ImplementationInteractive AudioAudio Middleware
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Job Details
Category design
Posted 2 days ago