Side is seeking applications for its Audio Designer Talent Pool. This is not an active opening, but an opportunity to join our network for future co-development project roles. You would be responsible for designing and implementing audio systems that enhance gameplay and storytelling in our projects.
What You'll Do
- Design and implement dynamic audio systems and soundscapes to enhance gameplay and storytelling.
- Collaborate with game designers, artists, and programmers to define audio requirements and integrate assets effectively.
- Record, edit, and mix high-quality sound effects and voice-over content.
- Create and manage audio assets using middleware tools.
- Implement spatial audio, adaptive music systems, and sound design elements to support an immersive experience.
- Debug and optimize audio for performance across multiple platforms.
- Provide innovative audio solutions to creative challenges in gameplay and narrative.
- Maintain consistency in audio quality and style across all aspects of the project.
Technical Stack
- Wwise
- FMOD
Team & Environment
You'll collaborate closely with game designers, artists, and programmers.
Work Mode
This talent pool is for roles with a global work mode, open to candidates based in the EU.




