San Francisco, California, United States On-site Employment USD 200,000 - 235,000 Yearly

Tools for Humanity is hiring an UX Designer

About the Role

Tools for Humanity is looking for a UX Design Lead to own the end-to-end user experience for our biometric iris-verification ecosystem. This role spans the full journey of both the person being scanned and the device operator across a global deployment environment.

What You'll Do

  • Define and evolve the complete experience for participants and operators across all contexts of use.
  • Create unified experience principles and frameworks that scale across product lines, regions, and user profiles.
  • Design content, cues, and instructional elements for physical touchpoints including out-of-box experience (OOBE), device surfaces, enclosure, stands, accessories, and deployment environments.
  • Design UX for all digital surfaces including on-device UI, remote displays and operator consoles, mobile apps, and web flows.
  • Design and specify multi-sensory cues including audio cues and sound design, lighting cues and behaviors, and haptics or physical feedback.
  • Plan and conduct user research with participants, operators, and deployment partners.
  • Translate research insights into product requirements, prototypes, service flows, and design guidelines.
  • Lead UX development from concept through launch for new hardware and software products (New Product Introduction).
  • Partner with engineering and manufacturing teams to ensure design intent is preserved through build stages.
  • Monitor the performance of the end-to-end experience in real-world deployments.
  • Drive iterative improvements to flows, instructions, cues, and physical artifacts based on data and field feedback.

What We're Looking For

  • 7+ years of UX, service design, or multi-modal experience design.
  • A strong portfolio demonstrating end-to-end systems thinking and multi-touchpoint experience design.
  • Expertise in designing experiences that blend physical, digital, and sensory inputs.
  • Hands-on prototyping skills (Figma, motion, audio, physical mockups).
  • Ability to lead research, synthesize complex data, and drive alignment across cross-functional teams.
  • Comfortable working in a fast-paced, iterative environment with high ambiguity.

Nice to Have

  • Experience ideally with hardware + software products.
  • Experience working closely with hardware engineering, ID, firmware, and product teams is a plus.

Technical Stack

  • Figma

Team & Environment

Senior member of the Design Lab, working closely with industrial design, hardware engineering, software, research, operations, and leadership.

Benefits & Compensation

  • Compensation: $200,000 - $235,000
  • Healthcare, dental, vision and mental health benefits
  • 401(k) plan and match
  • Life insurance
  • Flexible time off
  • Commuter benefits
  • Professional development stipend

Required Skills
FigmaUX DesignService DesignMulti-Modal Experience DesignSystems ThinkingPrototypingMotion DesignAudio DesignPhysical MockupsUser ResearchData SynthesisCross-functional Collaboration
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About company
Tools for Humanity

World is building a real human network designed to accelerate people in the age of AI. Our products make this possible: the Orb verifies real people, World ID proves it privately, and World App enables and distributes the new applications made possible by this technology. Together, they form a new layer for the AI internet.

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Job Details
Department Design
Category design
Posted 14 days ago