Seeking an experienced Unity Engineer to independently manage and maintain mobile game variants for partner platforms including Netflix, Apple Arcade, and Kindle. This full-time remote contract position requires at least five hours of daily overlap with US Eastern Time and spans through the end of 2026.
Responsibilities
- Develop and maintain mobile game versions tailored for distribution partners, ensuring adherence to platform-specific policies and technical standards.
- Serve as the sole developer responsible for end-to-end ownership of all partnership game variants.
- Integrate new features from internal platforms into existing partner versions of games.
- Migrate games between different build and release pipelines as needed.
- Update SDKs and third-party dependencies to meet ongoing app store and platform compliance requirements.
- Work closely with QA teams to identify, prioritize, and resolve bugs to ensure stable and timely releases.
- Oversee the deployment and release of game updates to various app stores.
- Occasionally port games to new platforms, such as adapting standalone versions for Netflix.
- Contribute occasionally to broader technical initiatives handled by the engineering team.
Requirements
- Minimum of seven years of professional software development experience.
- Strong written and verbal communication skills in English.
- Proficiency in C# and object-oriented programming principles.
- Proven experience using Unity to develop mobile applications across multiple platforms.
- Hands-on experience integrating third-party SDKs and APIs.
- Demonstrated ability to work independently, troubleshoot complex technical issues, and deliver stable releases.
- Consistent practice of proactively updating stakeholders on progress and potential risks.
Nice to Have
- Prior experience launching applications on platforms such as Netflix, Apple Arcade, Kindle, or similar distribution channels.
- Experience managing app store submissions and maintaining compliance with platform guidelines.
- Background in developing or maintaining shared software platforms or SDKs used across multiple products.
- Familiarity with automated build and release pipelines for mobile applications.
Tech Stack
Unity, C#, SDKs, APIs, mobile platforms, build pipelines, release pipelines
Benefits
- Competitive project-based compensation
- Opportunity to work on diverse and engaging projects
- Clear and consistent communication with support throughout project lifecycle
- Flexible deadlines and project timelines
- Potential for ongoing collaboration on future initiatives
- Fair and transparent performance evaluation
Compensation
Competitive project-based compensation
Work Arrangement
Global full-time remote position requiring a minimum of five hours daily overlap with core business hours (10 a.m. to 5 p.m. US Eastern Time)
Team
Candidate will be the sole owner of partnership game variants and will collaborate with a team during the final interview stage; reporting structure not specified
- Committed to delivering high-quality service to clients
- Values employees as central to organizational success
- Offers competitive compensation and opportunities for professional growth
- Embraces continuous improvement and innovation
- Collaborative environment focused on shared objectives
Additional Information
- This is a full-time remote contract requiring 40 hours per week.
- Must have at least five hours of daily overlap with core hours from 10 a.m. to 5 p.m. US Eastern Time (EST).
- Contract duration extends through the end of 2026.
- Role does not involve gameplay or metagame development.
- Application process includes: Profile Preselection, Talent Acquisition Interview, Test, Technical Interview, and Team Interview.
Not specified
