Remote, Guadalajara, Jalisco Remote (Global) Contract

Amber is hiring a Technical Artist (Project Based)

Responsibilities

  • Design custom shaders and materials that achieve a distinct hand-crafted or artistic style while maintaining optimal performance.
  • Develop and manage reliable workflows for transferring assets from 3D software like Maya or Blender into Unreal Engine.
  • Set and monitor strict technical limits for polygons, draw calls, and texture usage to sustain smooth frame rates during multiplayer gameplay.
  • Lead the development of advanced character rigging and motion retargeting systems to support exaggerated, humorous animations.
  • Produce optimized visual effects and lighting using Niagara or Shuriken that match the show's energetic or domestic settings without overwhelming visuals.
  • Document tools and processes clearly so non-technical team members can effectively use new systems and pipelines.

Benefits

  • Competitive project-based compensation
  • Opportunity to work on exciting and diverse projects
  • Clear communication and support throughout the project duration
  • Flexibility in project timelines and deadlines
  • Potential for long-term collaboration on future projects
  • Transparent and fair evaluation of your work

Compensation

Competitive project-based compensation

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About company
Amber
Amber is a company dedicated to delivering top-notch service to customers, with employees key to making that happen. They offer attractive compensation packages and chances to grow, and are always looking for ways to improve.
All jobs at Amber Visit website
Job Details
Department Art
Category other
Posted a month ago