Jobgether is looking for a Senior Character Artist to create visually stunning digital characters for video games. You will join a highly creative and collaborative team, working alongside art directors and lead artists to define art direction and produce high-quality assets.
What You'll Do
- Model and texture character assets, including heads, bodies, clothing, armor, and props, to the highest quality standards.
- Collaborate with art directors and lead artists to define and maintain art direction for the project.
- Mentor and support junior artists, providing guidance on workflows and asset creation.
- Integrate and review deliveries from co-development and external teams.
- Experiment with new techniques to improve visual fidelity, efficiency, and workflow.
- Ensure assets meet technical requirements and are optimized for the game engine.
- Assist in creating and maintaining documentation in Confluence or equivalent platforms.
- Participate in task management using JIRA, Flow, or similar tools.
What We're Looking For
- Advanced proficiency with Maya or 3ds Max, ZBrush, Substance Painter, Marvelous Designer, and Photoshop.
- Expertise in creating realistic and stylized characters, with strong knowledge of human and animal anatomy.
- Advanced skills in PBR shader creation and complex node-based shader networks (Unreal Engine, Substance Designer, etc.).
- Experience generating normal maps from high-poly models and hair creation (card and strand-based).
- Solid foundation in organic and hard surface modeling.
- Strong traditional painting skills and the ability to adapt to various art directions.
- Ability to meet deadlines in a fast-paced production environment and work collaboratively with a team.
- Experience with source control systems such as Perforce and familiarity with Microsoft Office Suite.
Technical Stack
- Modeling & Sculpting: Maya, 3ds Max, ZBrush
- Texturing & Materials: Substance Painter, Substance Designer, Photoshop
- Cloth Simulation: Marvelous Designer
- Engine & Tools: Unreal Engine
- Production & Collaboration: Perforce, Microsoft Office Suite, Confluence, JIRA, Flow
Team & Environment
You will work in a collaborative environment alongside art directors and lead artists.
Benefits & Compensation
- Compensation: $72.16 USD hourly
- Access to medical, dental, and vision benefits.
- Opportunity to work in a highly creative, collaborative, and innovative game development environment.
- Professional growth through mentorship and skill development.
- Influence on high-profile projects and game assets seen by a global audience.
Work Mode
This is a remote position open to candidates located within the United States.
Jobgether provides equal employment opportunity.




