Hybrid

People Can Fly is hiring a People Can Fly Concepteur(-trice) audio technique senior / Senior ...

About the Role

People Can Fly is looking for a Senior Technical Audio Designer to implement complex audio systems, integrate assets, and develop tools and workflows that support creative sound design for AAA game development. You will combine technical expertise with a passion for game audio in a creative, passionate studio environment.

What You'll Do

  • Integrate audio assets using visual scripts.
  • Implement complex gameplay mechanics through scripts and third-party middleware.
  • Troubleshoot, debug, and optimize complex audio systems for performance and stability.
  • Ensure the technical feasibility of audio features.
  • Develop tools, workflows, and technical solutions that enable audio designers to focus on creative sound design.

What We're Looking For

  • 5+ years in a game development environment with a focus on technical audio design.
  • Proven expertise in Wwise and proprietary engines.
  • Solid understanding of game audio theory: spatialization, occlusion, reverb zones, dynamic music systems, and adaptive audio.
  • Experience building and maintaining audio pipelines from asset creation to in-game implementation.
  • Strong knowledge of visual scripting and text-based scripting.
  • Strong communication skills for cross-team collaboration.
  • Able to translate creative direction into technical solutions.
  • Proactive in identifying potential workflow or integration issues before they impact production.
  • Adaptable and resourceful under shifting production schedules and priorities.
  • Strong knowledge of Perforce and JIRA.
  • Strong verbal and written communication skills in English.
  • Expert and in-depth knowledge of Wwise.

Nice to Have

  • Familiarity with Maya.

Technical Stack

  • Wwise
  • Unreal Engine
  • Perforce
  • JIRA
  • Maya

Team & Environment

You will join the Audio department, working alongside a creative team full of passion for what they do.

Benefits & Compensation

  • A competitive salary and performance-based annual bonuses.
  • Benefit package 100% paid by PCF, reimbursing 100% of claims (up to $1000 per service a year, with individual family coverage).
  • Full Dental coverage, including major dental.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental well-being sessions included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.

Work Mode

This is a hybrid position based in Montreal, Canada.

People Can Fly is an equal opportunity employer.

Required Skills
WwiseUnreal EnginePerforceJIRAMayaAudio DesignSound ImplementationAudio ProgrammingGame DevelopmentVersion ControlProject Management3D Software
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About company
People Can Fly

People Can Fly is one of the leading independent AAA game development studios. Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. As one of the most experienced Unreal Engine studios in the industry, we continue to expand on our expertise and push the boundaries of what’s possible in game development.

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Job Details
Category other
Posted 3 months ago