Globant is hiring a Senior Gaming Tech UI Designer to implement visually captivating user interfaces for games. In this pivotal role, you will collaborate with cross-functional teams to create engaging, functional, and user-friendly interfaces that significantly impact player experiences. At Globant, we believe diversity drives innovation and are committed to maintaining an inclusive culture and a safe, equitable space for everyone.
What You'll Do
- Collaborate closely with UI/UX designers, game designers, and developers to create visually engaging, functional, and user-friendly interfaces for games.
- Work on UI Systems Design, break down features and wireframes into necessary widgets, structures, and classes, and increase UI performance by ensuring best practices are followed.
- Ensure assets and UI are within memory and CPU constraints, learn to profile performance, and understand the costs of UMG, Slate, C++, and texture memory.
- Implement blueprint logic for presentation needs, assist UI Artists with implementing special presentation behavior, and consult with UI engineers on logic placement between Blueprint and Native Code.
- Debug blueprints and UMG issues quickly using various tools and techniques.
- Find ways to assist UX, UI Art, and UI engineering teams in organization, documentation, and building workflow improvements.
What We're Looking For
- 3+ years of experience building UI and experiences in game engines across multiple platforms (mobile, web, PC, consoles), or similar transferable experience.
- 2+ years of experience shipping updates and new features to a user base on a regular cadence, or similar transferable experience.
- Professional experience using Adobe Suite (especially Photoshop; Illustrator a plus), game engines (custom engine, Unity, UE4, Lumberyard, Snowdrop, etc.), and an understanding of game industry 3D-package experience (3D Studio, Maya, etc.).
- An eye for pixel-perfect UI, with the ability to translate mockups into the engine and spot various potential issues.
- A logical problem solver who pays strong attention to detail and has excellent written and communication skills.
- Ability to 'translate' communication across departments and empower non-technical team members.
Nice to Have
- UI work on 2+ AAA game titles.
- C++ and scripting experience.
- Experience with building materials and shaders in UE.
Technical Stack
- Adobe Suite: Photoshop, Illustrator
- Game Engines: Custom, Unity, UE4, Lumberyard, Snowdrop
- 3D Packages: 3D Studio, Maya
- Tools: UMG, Slate, C++, Blueprint logic
Team & Environment
You will collaborate closely with UI/UX designers, game designers, and developers in a cross-functional team structure.
Globant provides a place of inspiration and growth, built on equity as a core value.






