Responsibilities
- Create immersive level experiences that balance difficulty, progression, and player rewards
- Collaborate across disciplines including art, engineering, and storytelling to unify gameplay elements within level environments
- Lead and contribute to playtesting efforts, using player data and feedback to improve level functionality and engagement
- Monitor development timelines and task completion for level design deliverables, proactively addressing delays or obstacles
- Coordinate with engineers and technical artists to ensure level designs adhere to technical limitations and performance standards