Responsibilities
- You own the entire design scope of the product. Not screens — the experience. Onboarding, character selection and profiles, the relationship progression system, gamification, re-engagement, monetisation flows, and the design system that holds it all together.
- How a person uses it. Day 1, day 7, day 90. The first time they meet their companion, and the thousandth.
- How different people use it. A 19-year-old in Osaka and a 25-year-old in Texas won't use this the same way. Cohorts, funnels, retention — you read them and you act on them.
- How the product speaks. Notifications, empty states, paywalls, the moment it says nothing at all. Every surface is the character talking.
- Across every platform. Mobile first, then macOS/Windows, then web — one unified feature set. Systems thinking isn't a nice-to-have here; it's the job.
Requirements
- 5+ years in product design — consumer, mobile-first, cross-platform, with a portfolio that proves it.
- You've shipped products people opened every day — real audiences, real metrics, real consequences.
- You make the call, and you own the outcome. You don't wait for permission to fix what's broken.
- A feel for global consumer culture and where trends move — you follow what resonates across markets and audiences, and you're genuinely curious to go deeper into ours. We build for the US, Japan, and Korea, and a designer who only reads Western taste will miss half the room.
- You'd rather ship three rough versions than polish one in isolation.
- You use AI tools daily and still think for yourself.
- Working English (B1+).
Nice to Have
- Fluency in anime, gaming, or fandom aesthetics is a real plus, but the non-negotiable is the instinct to notice cultural nuance and the willingness to immerse.
- Plus Russian, Ukrainian, or Belarusian — that's how the team talks internally today.
Benefits
- Remote across Europe, Warsaw hub — coworking covered wherever you are.
- 29 days of paid leave.
- Care bonus to spend on benefits that matter to you.
- Any hardware you want — latest MacBook or whatever does the job.
- A small team that has done this before, and a product with no precedent to copy.
- Your first design in front of real users within a month of joining.
Work Arrangement
Remote (Worldwide) — Remote across Europe, Warsaw hub
Additional Information
- Working English (B1+).
- Plus Russian, Ukrainian, or Belarusian — that's how the team talks internally today.
- Don't apply if you need a PM to hand you a spec, or six weeks before you're comfortable showing a screen.