Remote Remote (Country) Contract

Soulbound is hiring a Backend Server Engineer (MMORPG) - GCP

Responsibilities

  • Develop, refine, and expand backend infrastructure supporting real-time multiplayer interactions
  • Utilize GKE, Helm, and Kubernetes to manage deployment and dynamic scaling of stateful game servers
  • Enhance system visibility through monitoring tools, alerting pipelines, and incident management using Prometheus/Grafana or GCP Cloud Monitoring
  • Scale MongoDB and PostgreSQL databases to handle high-volume concurrent access
  • Optimize Kafka-based event streams for player actions, game state updates, and service-to-service communication
  • Proactively detect and eliminate performance bottlenecks before impacting users
  • Strengthen system resilience to avoid widespread outages across interconnected services
  • Collaborate with senior engineers on key architectural choices

Requirements

  • Production-level experience with Kubernetes, preferably on GKE
  • Proven ability to scale distributed systems under heavy load
  • Experience with at least one of the following: MongoDB, PostgreSQL, Kafka, Redis, or pub/sub messaging systems
  • Familiarity with monitoring tools such as Prometheus, Grafana, Alertmanager, or similar
  • Experience using infrastructure-as-code tools like Terraform or Helm
  • Ability to work independently and drive progress without close supervision
  • Public portfolio or profile on GitHub or LinkedIn demonstrating relevant work

Nice to Have

  • Background in game backend development or real-time multiplayer systems
  • Passion for MMO games and knowledge of current MMO market offerings
  • Experience managing stateful server architectures such as dedicated game servers
  • Hands-on work with custom game server orchestration on Kubernetes
  • Knowledge of Istio service mesh for traffic management
  • Prior employment at a game studio, particularly on live-service or MMO titles
  • Enthusiasm for solving complex operational challenges at scale in a large MMORPG environment

Benefits

  • Fully remote position
  • Initial contract duration of 4 to 8 weeks, with strong potential for extension after launch
  • Preference for full-time engagement, though flexibility is available for outstanding candidates
  • Competitive compensation structure
  • Join a small, dedicated team of 25 creators passionate about building immersive experiences
  • Contribute meaningfully to the creation of an innovative virtual world designed to engage millions

Compensation

Competitive salary / monthly rate

Work Arrangement

100% remote, must overlap significantly with UK (GMT/BST) hours

Team

Become a valued member of our close-knit, passionate indie team of 25

Other

  • Must have substantial time zone overlap with UK (GMT/BST) hours
  • Contract role, 4-8 weeks initially with extension likely post-launch
  • Full-time preferred, flexible for exceptional candidates
Required Skills
Kubernetes
About company
Soulbound
Soulbound is a top-down pixel art MMO launching on Steam, with over 1 million players on browser. The company has completely rebuilt the game for PC with a new engine, game loop, and progression/narrative system.
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Job Details
Department Engineering
Category other
Posted 2 months ago