Invisible Technologies is hiring a 3D Art Specialist – AI Trainer to create accurate, production-ready digital assets from 2D reference material. Your work will involve replicating real-world objects, environments, and living forms with volumetric fidelity for AI training pipelines.
What You'll Do
- Translate 2D reference images into precise 3D models, ensuring accuracy in geometry, proportions, and topology.
- Source supplementary references to resolve occlusions, blurry details, or incomplete imagery.
- Produce high-quality models across distinct asset categories: hard surface (vehicles, props, machinery), organic (humans, animals, plants), and environment & architecture (buildings, landscapes, set pieces).
- Iterate on models based on feedback, aligning assets with project quality standards and artistic direction.
What We're Looking For
- Bachelor’s or Master’s degree in 3D Art, Animation, Game Design, Computer Graphics, or related field, or equivalent professional experience.
- Demonstrated proficiency in industry-standard modeling tools (e.g., Maya, Blender, ZBrush, Houdini, 3ds Max) and familiarity with texturing/UV workflows (e.g., Substance Painter, Mari).
- A portfolio showcasing a range of hard surface, organic, and environmental assets, ideally for film, games, AR/VR, or other interactive media.
- Strong understanding of anatomy, form, and material definition.
- Ability to clearly communicate process and problem-solving steps.
- Comfortable in iterative pipelines, with a collaborative mindset and openness to feedback.
Technical Stack
- Maya
- Blender
- ZBrush
- Houdini
- 3ds Max
- Substance Painter
- Mari
Work Mode
This is a global, fully remote position open to candidates worldwide.




