Responsibilities
- Craft: You will learn and assist in the design of UI elements such as menus, illustrations, HUD, pop-ups, and key visuals.
- Craft: You'll also support the development of UX deliverables including prototypes, wireframes, and mockups
- Collaboration: You will work alongside Art Directors and other disciplines such as Product Managers, Engineers, and Designers to contribute to user-friendly and cohesive game experiences.
- Game Developer Mindset: You will gain hands-on experience creating and implementing design assets while developing an understanding of how players experience content.
- Problem Solving: You will have the opportunity to work on different projects and apply your skills to support Visual Design challenges.
- Communication: You will practice your communication skills in a collaborative and diverse work environment.
- Branding: You will assist with additional designs for game-specific branding inside and outside the game.
Requirements
- Expected graduation between July 2027 and December 2027. Applications outside this window will not be considered.
- Currently enrolled in a degree in Visual Design, Graphic Design, UX/UI Design, or a related field.
- Good oral and written communication skills in English.
- An online portfolio showcasing your work (academic, personal, or freelance projects are welcome).
- Availability for hybrid work in São Paulo.
Nice to Have
- Interest in or experience with games, especially mobile titles.
- Basic familiarity with a game engine (especially Unity).
- Exposure to motion graphics, illustration, or 3D asset creation.
Team
Structure: multidisciplinary environment
Additional Information
- Good oral and written communication skills in English.
- Availability for hybrid work in São Paulo.
- Applications outside graduation window (July 2027 - December 2027) will not be considered.