Responsibilities
- Create user experience pathways and visual interface elements in collaboration with Game Designers to deliver clear and compelling player interactions
- Function as a versatile designer by applying strong artistic and design abilities across both user experience and visual interface development
- Develop and manage the product's UI/UX system in Figma, ensuring design consistency, adaptability, and well-documented workflows
- Refine designs rapidly using input from testing, team feedback, and shifting project requirements in a dynamic production setting
- Produce and deliver ready-to-use interface assets for Unity, working alongside engineers to address technical integration issues
Benefits
- Top-tier compensation package
- Additional benefits based on country of residence
Compensation
Best-in-class compensation