Responsibilities
- Utilize traditional art training and 3D software to build efficient, high-quality special effects while managing memory usage and gameplay speed.
- Keep up-to-date with contemporary effects techniques and research new technologies and solutions.
- Cooperate closely with art, design, audio, and development departments to deliver first-class visual effects.
- Work under the creative guidance of the Art Director and deliver work on time according to production schedules.
- Actively participate in the feedback loop, including giving and receiving feedback within the art and level design teams.
- Other responsibilities as assigned
Requirements
- 5+ years of professional experience creating high-quality VFX for video games.
- Deep understanding of real-time special effects, particle systems, postprocessing effects, shaders, and animation principals
- Strong artistic portfolio
- Strong grasp of game engines, tools, pipelines, and development processes, along with working knowledge of a commercial 3D package.
- University degree in visual arts (specialization in graphic design, commercial art, graphic communications, or fine arts) or a college diploma in graphic arts
- Excellent cross-discipline communication skills with a proven ability to follow direction and collaborate effectively across art, design, and technical teams.
- Strong ability to multitask, prioritize competing demands, pay attention to detail, and meet deadlines under production conditions.
- Receptive to creative direction and actively engaged in giving and receiving constructive feedback.
- Self-directed with a strong work ethic, high standards of quality, and a clear artistic vision.
- A genuine enthusiasm and passion for video games and visual storytelling.
Nice to Have
- Experience with Maya, JangaFx, Houdini, Photoshop, and scripting languages such as Python or Lua.
Additional Information
- Salary range mentioned should serve simply as a guide. The final compensation offered may vary based on a variety of factors, including bonuses and/or incentives, or a candidate’s experience, skills, budget and location.
- Digital Extremes is committed to providing a fair, equitable, and competitive package that reflects the value a candidate brings.
- Existing Vacancy: Yes – we’re currently hiring candidates for an existing vacancy in this position
- We believe in the power of human connection. At Digital Extremes, we do not use artificial intelligence (AI) to screen, assess, or select candidates. All applications are reviewed by human, qualified recruiters.
- During your interview, our recruitment team will leverage Gemini as a note-taker only.
- At Digital Extremes, a core value of our studio is that we do not leverage AI in any of our development processes; this is a strict company policy.
- We permit the use of AI tools exclusively for administrative support, it is not used for candidate selection, screening, or any part of the decision-making process.
- All evaluations are conducted solely by our team to ensure our hiring remains a human-led process, just as our development remains the work of our artists and creators.