Montréal, Quebec, Canada Remote (Global) Full-time

Visual Concepts is hiring a Senior Engine Programmer

Responsibilities

  • Provide technical designs for new features and/or changes in the engine.
  • Collaborate with programming and production teams to devise optimal programming solutions.
  • Work in Unreal 5 to build new technology and adapt existing systems to fulfill the project’s technical requirements.
  • Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry.
  • Participate in the development of low-level systems like streaming, generic serialization, and more.
  • Write code that fulfills the functional and technical requirements of the project.
  • Work closely with other game developers to define and implement the vision of our game.
  • Maintain and manage our core engine and assist with integrations from Epic.
  • Partner with the engine vertical team to envision and execute the strategy of how we can modify the engine to better serve the needs of this project.
  • Own and drive performance related-issues.

Requirements

  • 5+ years programming with Unreal Engine on commercial game projects.
  • At least 1 shipped AAA game as a senior or principal systems programmer.
  • Previous experience developing for games; preferably action, FPS, or 3PS titles.
  • Knowledge and understanding of multiprocessor programming.
  • Familiarity working on core engine systems.
  • Previous experience working on multi-platform software projects.
  • Expert in C/C++.
  • Ability to research, analyze and optimize code to meet performance requirements.
  • Capable of working independently and efficiently under reasonable deadlines.
  • Analytical and strategic thinker with the communication skills to express complex ideas clearly and concisely to both technical and non technical audiences.
  • Excellent written and verbal communication skills.
  • Collaborative and dependable with an eye for problem solving.

Work Arrangement

Remote (Worldwide)

What We’ll Do Together

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.

Who We Are

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

Additional Information

  • For candidates located in Quebec: Proficiency in French is required.
  • For candidates located in Quebec: Proficiency in English is required to effectively collaborate with teams based in the United States.
  • As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment.
  • 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews.
  • When emailing prospective employees, we only use 2K.com accounts.
About company
Visual Concepts
One of the world’s top game development studios, known for shipping over 100 multi-sku titles to critical acclaim and commercial success, including the NBA 2K franchise.
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Job Details
Department Core Tech Features
Category other
Posted 8 days ago