Responsibilities
- Work with the Leads, Design Director, and the design team to pitch and develop interactive AI characters and execute the vision for the game.
- Act as the primary owner of AI and combat implementation in cross-disciplinary pods.
- Develop working prototypes of AI and combat scenarios.
- Communicate progress, workflows, and availability of AI and combat standards to content developers.
- Maintain and tune assigned combat AI behavior and parameters through to project completion.
- Create detailed and easy-to-follow design documentation.
- Collaborate across development sites in Novato and Montreal on a day-to-day basis.
- Expand and build on the ideas of player expression and emergent design experiences.
- Use your creativity to execute on design goals and solve design challenges that push our games forward.
- Participate in brainstorm sessions, refine, and execute on ideas within a schedule.
- Collaborate with cross-disciplinary teams to execute on design implementation and problem solving.
Requirements
- Shipped at least one AAA title as a designer responsible for AI combatants.
- 5+ years professional experience in video game design.
- Excellent written and verbal communication skills.
- Experience working with a variety of established game toolsets.
- Proven ability to collaborate effectively within cross-disciplinary groups and across multi-site team settings.
- Deep understanding of game mechanics, combat systems, and AI NPC design.
- Fluent with game development tools, and experience with pipelines, standards and workflows.
- Strong presentation skills.
- Current knowledge of gaming industry development landscape, technology and tools.
- Understanding of how AI, tactical space, and player verbs combine to create magic in both scripted and unscripted settings.
- In-depth knowledge of industry standard AI, progression systems, and player mechanics features.
- For candidates located in Quebec: Proficiency in French is required.
- For candidates located in Quebec: Proficiency in English is required to effectively collaborate with teams based in the United States.
Work Arrangement
Hybrid — Novato, Montreal
Team
Structure: Cross-disciplinary pods with design, art, engineering, animation, and audio teams across development sites in Novato and Montreal.
What We’ll Do Together
- At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change.
- We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions.
- Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.
- In this combat design capacity, you will support the Creative Director’s vision, ensuring creative intent is translated into a performant reality while taking ownership of complex design challenges.
Who You Are
- A strong empathetic team member, able to take ownership over your tasks and mentor more junior designers.
- A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
- A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
- A persistent and self-motivated person with a proactive mindset.
- Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
- An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
- Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
- A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
- Dedicated to upholding Cloud Chamber’s core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.
Who We Are
- At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits.
- Great games are born from great collaborations, supported by a culture that brings out the best in our teams.
- We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
Additional Information
- For candidates located in Quebec: Proficiency in French is required.
- For candidates located in Quebec: Proficiency in English is required to effectively collaborate with teams based in the United States.
- Equal opportunity employer committed to reasonable accommodations for qualified individuals with disabilities.
- 2K Games and its studios only use 2K.com accounts when emailing prospective employees; interviews are never conducted via instant messaging apps or personal email accounts.