About the Role
Own and build backend-driven features for the game. Work closely with game designers, client developers, product, and data from feature design to launch and iteration. Help us build scalable systems for progression, events, competition, social features, and live ops. Bring strong technical ownership and challenge product/design choices when needed to make features scalable and robust. Reuse and extend Voodoo’s backend platform when relevant, while making sure Paper.io2 can move fast.
Responsibilities
- Own and build backend-driven features for the game
- Work closely with game designers, client developers, product, and data from feature design to launch and iteration
- Help us build scalable systems for progression, events, competition, social features, and live ops
- Bring strong technical ownership and challenge product/design choices when needed to make features scalable and robust
- Reuse and extend Voodoo’s backend platform when relevant, while making sure Paper.io2 can move fast
Requirements
- 5+ years of backend development experience
- Strong knowledge of computer science fundamentals
- Extreme fluency in Golang
- Mastery of SQL and NoSQL
- Background in high-scale systems
- Understanding of Unix-like environments
- Experience working in cross-functional agile teams
- Strong analytical skills with a track record of solving complex problems related to scalability, performance, and integration in high-stakes environments
- Excellent interpersonal and communication skills, capable of influencing teams and interfacing effectively with various stakeholders
- Ability to be self sufficient and work autonomously
Nice to Have
- A deep interest in game development is a plus
Benefits
- Best-in-class compensation
- Other benefits according to the country you reside