Montréal, Quebec, Canada On-site

Visual Concepts is hiring a Principal Concept Artist (Environments)

Responsibilities

  • Set the visual benchmark and North Star for environment art, ensuring the most challenging spaces meet the project’s high-fidelity goals.
  • Deliver high-fidelity concept art, with sufficient detail and clarity, that will serve as the definitive reference for the Environment team to execute upon, without ambiguity, and build gameplay spaces.
  • Proactively identify and resolve complex visual or pipeline bottlenecks before they impact production.
  • Bridge the gap between Art, Narrative, and Design to ensure environmental concepts support deep systems architecture and gameplay.
  • Act as a Force Multiplier by coaching Senior and Mid-level artists, fostering a culture of furthering education and craftsmanship, giving and receiving constructive feedback in an empathetic way.
  • Ensure all concept workflows are optimized for steady iteration and seamless 3D implementation.
  • Continuously explore and propose visual innovations that evolve the Art Direction while staying within the established project constraints.
  • Brainstorm ideas for gameplay locations with Design and Art teams.
  • Visualize possibilities for environmental storytelling.
  • Storyboard as needed to clarify concepts and pitches.
  • Create key marketing art and assets.

Requirements

  • 7+ years of experience in game development.
  • Degree in Fine Art or related experience.
  • Shipped at least one, full cycle, AAA title in the role of concept artist.
  • Superior ability to highlight gameplay possibilities in environment concepts while maintaining a sense of architectural coherence and adherence to traditional rules of city planning and layout.
  • Able to quickly iterate on ideas visually, graciously give and receive constructive feedback, and take direction well.
  • Stylistically versatile, able to faithfully recreate elements of popular and commercial art from multiple eras, and innovate on new ideas.
  • Fluent in 2D editing/illustration packages such as Illustrator, Photoshop.

Nice to Have

  • Fluent with 3D modeling and animation packages such as Maya, 3ds Max, etc

Work Arrangement

On-site

Additional Information

  • For candidates located in Quebec: Proficiency in French is required.
  • For candidates located in Quebec: Proficiency in English is required to effectively collaborate with teams based in the United States.
  • 2K Games and its studios only use 2K.com accounts to contact prospective employees or conduct interviews.
  • Reasonable accommodation available for qualified individuals with disabilities upon request.
About company
Visual Concepts
One of the world’s top game development studios, known for shipping over 100 multi-sku titles to critical acclaim and commercial success, including the NBA 2K franchise.
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Job Details
Department Cloud Chamber
Category design
Posted 4 days ago