Responsibilities
- Convert existing games into playable ads using Unity, Cocos Creator, HTML5, JavaScript, TypeScript, or other relevant technologies
- Train, fine-tune, and evaluate AI models capable of generating or modifying playable ads
- Develop AI workflows to iterate on gameplay logic, UI, visuals, difficulty, pacing, and end cards
- Collaborate with creative, growth, data, and engineering teams to improve production pipelines and scale playable creation
- Benchmark the market, test new ideas, and develop a strong understanding of what makes a playable ad perform
Requirements
- Strong experience in playable ads development, Unity projects, game development, or creative technology
- Experience creating playable ads with Unity, Cocos Creator, HTML5, JavaScript, TypeScript, Three.js, Phaser, or similar tools
- Hands-on experience with AI model training, fine-tuning, prompt engineering, AI-assisted code generation, or generative AI workflows
- Good understanding of object-oriented programming, interactive ad constraints, and mobile gaming performance drivers
- Creative mindset, strong problem-solving skills, and ability to bridge gameplay, technology, and AI topics
- Fluent in English, both oral and written
- At least 3+ years of experience in playable ads development, Unity game development, AI engineering, or a similar role
Nice to Have
- Familiarity with analytics, A/B testing, MRAID, playable packaging, or ad network specifications is a plus
Benefits
- Competitive salary and other benefits according to the country you reside in
- Full remote for candidates based abroad, with relocation to Paris subject to discussion
- Hybrid for candidates based in France
Work Arrangement
Hybrid — Paris
Additional Information
- Fluent in English, both oral and written
- Relocation to Paris subject to discussion