Responsibilities
- Supervising the Pipeline team, the Pipeline TDs, ATDs and Apprentices
- Manage and contribute to their on-show development of tools and workflows
- Ensuring that all development efforts meet the needs of the show while also contributing to the overall pipeline
- Managing and contributing to on-show development done by ATDs and Pipeline TDs
- Contributing to the planning and major developments in the core DNEG Pipeline
- Training of artists in relevant new technology and techniques
- Creating user-friendly documentation and tutorials for new tools and workflows
- Generating and monitor support and development tickets for our shows
Requirements
- Proven experience at a supervisory level in the Visual effects industry
- Excellent Python, Maya, and Linux skills
- Experience in developing tools for DCC packages such as Maya, Houdini and/or Nuke
- Experience with source control systems and team development
Nice to Have
- A degree in Computer Science, Computer Graphics or another related field
- Expert understanding of the visual effects pipeline
- Experience with renderers such as PRMan Clarisse or Mantra
Work Arrangement
Remote (Worldwide)
Team
Structure: Pipeline team including Pipeline TDs, ATDs, and Apprentices