Sony Interactive Entertainment is looking for an Autotest Programmer Intern to join Haven Studios (PlayStation Studios). In this role, you will focus on improving game build stability for production and QA by implementing automated tests and enhancing our testing frameworks.
What You'll Do
- Implement autotests using our functional autotest framework to replicate QA actions.
- Improve our existing functional autotest framework.
- Add features to autotest services written in Rust.
- Discuss autotest needs with QA stakeholders.
- Participate in code reviews and write documentation.
What We're Looking For
- Strong programming skills in C++.
- Ability to debug and troubleshoot issues using debugging tools and techniques.
Nice to Have
- Familiarity with Rust.
- Familiarity with Game Engines, specifically Unreal Engine 5.x.
Technical Stack
- C++
- Rust
- Unreal Engine 5.x
Team & Environment
You will report to an Autotest Staff Programmer. Our culture believes that kindness, adaptability, and fearless optimism make space for creative excellence and we strive to create an inclusive environment that empowers employees and embraces diversity.
Work Mode
This is a hybrid position based in Montreal.
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender, race, religion, marital status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.






