LATAM Remote (Global) Contract

Side is hiring an Audio Designer - Talent Pool (LATAM)

Responsibilities

  • Develop and integrate dynamic sound systems and atmospheric audio to enrich gameplay and narrative immersion.
  • Work closely with design, art, and engineering teams to establish audio needs and ensure seamless asset integration.
  • Capture, edit, and produce high-fidelity sound effects and voice recordings.
  • Organize and deploy audio content using middleware platforms such as Wwise or FMOD.
  • Implement spatialized audio, adaptive music logic, and interactive sound elements to deepen player engagement.
  • Identify and resolve audio-related performance issues across various platforms.
  • Deliver original audio strategies to address creative challenges in game mechanics and story development.
  • Ensure uniformity in audio quality and stylistic direction throughout the project lifecycle.

Work Arrangement

Remote (Worldwide) — LATAM

Other

  • This listing is not for an immediate open position but for a Talent Pool for Co-Development Roles.
  • Opportunities are project-based and contingent on client needs and project availability.
  • Candidates will be contacted when their skills align with specific co-development opportunities.
  • Regular updates, industry insights, and information on upcoming opportunities will be provided to talent pool members.
  • Hiring teams will vet and select top candidates based on project needs.
About company
Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
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Job Details
Department CoDev
Category other
Posted 9 months ago