Responsibilities
- Collaborate with the Art Director to define and realize the game's artistic direction.
- Design and execute a polished, scalable user interface from initial concept through final implementation in Unity.
- Refine and enhance user experience workflows for both new and current features.
- Develop and manage a detailed UI Style Guide along with libraries of reusable components.
- Produce high-fidelity 2D assets including menus, HUDs, buttons, and icons, optimized for mobile performance.
- Build, implement, and animate UI scenes within the Unity engine.
- Partner with Game Designers to ensure interface design supports gameplay mechanics and accessibility standards.
- Rapidly iterate on designs using feedback from the team and real-time player data.
- Suggest innovative concepts to increase player engagement and improve overall usability.
Benefits
- Competitive salary
- Premium healthcare coverage (SideCare) fully funded for employee and family
- Swile lunch vouchers
- Gymlib membership fully covered
- Wellness programs offered at the Paris office
- Access to childcare services through Les Petits Chaperons rouges
Compensation
Competitive salary
Work Arrangement
On-site — Paris
Other
- This role is based in Paris, with assistance provided for relocation.
- Premium healthcare (SideCare) for employee and family, fully funded
- Swile Lunch voucher
- Gymlib (100% covered by employer)
- Wellness activities available in the Paris office
- Child daycare benefits via Les Petits Chaperons rouges
Available